class DisruptorBodyFlameBig extends Emitter;

simulated function PostNetBeginPlay()
{

	SetTimer(3.0, false);
}

simulated function Timer()
{
	Kill();
}

defaultproperties
{
     Begin Object Class=SpriteEmitter Name=SpriteEmitter1
         UseColorScale=True
         FadeOut=True
         FadeIn=True
         SpinParticles=True
         UseSizeScale=True
         UseRegularSizeScale=False
         UniformSize=True
         UseRandomSubdivision=True
         Acceleration=(Y=10.000000,Z=250.000000)
         ColorScale(0)=(Color=(B=80,G=240))
         ColorScale(1)=(RelativeTime=2.000000,Color=(B=120,G=220,R=100,A=255))
         ColorMultiplierRange=(Z=(Min=0.000000,Max=2.000000))
         FadeOutStartTime=0.500000
         FadeInEndTime=0.300000
         MaxParticles=50
         StartLocationRange=(X=(Max=-5.000000),Y=(Min=5.000000,Max=-5.000000),Z=(Max=10.000000))
         StartLocationShape=PTLS_Sphere
         SphereRadiusRange=(Max=25.000000)
         SpinsPerSecondRange=(X=(Min=-0.300000,Max=0.300000))
         SizeScale(0)=(RelativeSize=0.800000)
         SizeScale(1)=(RelativeTime=2.000000,RelativeSize=3.000000)
         SizeScale(2)=(RelativeTime=4.000000)
         StartSizeRange=(X=(Min=8.000000,Max=32.000000))
         Texture=Texture'EmitterTextures.MultiFrame.LargeFlames'
         TextureUSubdivisions=4
         TextureVSubdivisions=4
         LifetimeRange=(Min=1.500000,Max=0.800000)
         StartVelocityRange=(X=(Min=10.000000,Max=-10.000000),Y=(Min=10.000000,Max=-10.000000),Z=(Min=-40.000000,Max=20.000000))
     End Object
     Emitters(0)=SpriteEmitter'Taskforces.DisruptorBodyFlameBig.SpriteEmitter1'

     AutoDestroy=True
     LightType=LT_Steady
     LightEffect=LE_QuadraticNonIncidence
     LightHue=75
     LightSaturation=127
     LightBrightness=160.000000
     LightRadius=3.000000
     LightCone=128
     bLightChanged=True
     bNoDelete=False
     bNetTemporary=True
     RemoteRole=ROLE_DumbProxy
     Style=STY_Masked
     bDirectional=True
}
